import QtWebSockets 1.1 import "." WebSocket { url: "ws://" + Common.wsIp + ":" + Common.wsPort active: true onStatusChanged: { if(status === WebSocket.Closed || status === WebSocket.Error) { Common.rebootFlag = true; } } onBinaryMessageReceived: { let arrayBuffer = new Float32Array(message); Common.audioDataUpdated(arrayBuffer.slice()); } }